Apocalyptic Zombicide
Apocalyptic Zombicide
By: Daniel Kielmanowicz, Matheus Pacheco and Wellingthon Ricardo
Final project for "Práticas de Programação" (INF1034 - 2023.1) at PUC-Rio.
Professor: Luís Teixeira Bicalho
Player Movement
Action Key Move right d
Move left a
Move up w
Move down s
Player Attack
Action Key Select knife 1
Select crossbow 2
Select pistol 3
Next weapon SCROLL DOWN
Previous weapon SCROLL UP
General Actions
Action Key Pause esc
Select LMB
Art Credits
- Tileset: schwarnhild
- Player and Zombie: cuddle bug
- Font: GrafxKid
- Cursor: SHMORGUS
- GUI: PaperHatLizard
- Blood Overlay: GPS
- Item Frame, Heart, and Arrow: Franuka
- Pistol: Arlan_TR
- Crossbow and Sword: Macrune12
- Ammunition: PiiiXL
- Bomb: SurfaceToAsh
- Bomb Explosion: SurfaceToAsh
- Sound Icons: Leo Red
- Music: sonatina
- SFX: ObsydianX
- SFX: Leohpaz
- SFX: mixkit
We are aware of a known issue in our game where the music continues playing even after clicking the stop button. This issue is directly related to the Pygbag library, which we utilized to make the game accessible in the browser. Unfortunately, this problem not only affects the music but also impacts the overall performance, causing fluctuations in the frames per second (FPS). Furthermore, occasional collision detection failures have been observed. We apologize for any inconvenience caused by these limitations and assure you that we are actively working to address them. Thank you for your understanding.
Status | Released |
Platforms | HTML5 |
Author | monkeydeep |
Genre | Adventure |
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